Monday, January 10, 2011

Evil George Builds His Own Prison - Development

The model deviated from the lattice pattern i was experimenting with for two reasons. One was that the lattice modifier presented the worst case scenario STL Check. Second of all was that it completely knocked off any reading of the folding effect which i was trying to achieve as seen in the two images below.


PROCESS





1. Model was Resized to fit within 100mm cube.


2. Using a series of FFD Modifiers the hand, head, and back was attached to the exterior surface of the model as per the original bottom. Vertex snap and welding secured them to the surface.


3. The model was taken through a Optimise Modifier and then a MeshSmooth modifier to decrease and then smooth out the number of polygons. A series of STL Check modifier was stacked under Edit Mesh Modifiers to delete/edit the error polygons. 

The final cleaned surface was then offset to the thickness using the Shell Modifier.  


 4. A series of spheres was placed around the model. A series of Booleans was done to cut the surface using these spheres.



Final Result!

No comments:

Post a Comment