Monday, January 10, 2011

STL Check

Just made a discovery for fixing errors identified in the STl checker.



Adding a Edit Mesh modifier on top of your STL check modifier will allow you to edit the faces that are generating the errors. I mostly get the double faces error, so i would isolate this in the STL check before apply the edit-mesh modifier. Use a combination of Flip or unify, or just delete and redraw the error faces.

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